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NPC Generator

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Advanced [show]


Hork Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a fine chain shirt which he covers with white colored cloaks and clothing. He keeps his blonde hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.

History: Hork hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Hork alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Professionalism. Flaws: Shy. Bonds: Enemies, Adventurer, Slave. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Hork Fawcett, Male Half-Orc Cleric 10
Medium (5'8") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Performance +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1100 gp. Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a black handlebar mustache and slicked back black hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and money/treasure

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Balimaar Deighton, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 7 (-2)8 (-1) 10 (+0)14 (+2)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 800 sp.


Social Check DCs


Bree Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with black highlights, and long grey pants that bunch up around her shoes. She is bristling with hidden weapons, mostly crossbows and shields. Her hair is chestnut, silky, and of moderate length. Her fierce hazel eyes like to dwell on things.

Personality: She is almost excessively polite to everyone, even when angry. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls; and she has comitted a past crime that haunts her to this day

Flaws: Shy. Bonds: Criminal record, Attractive, Enemies, Religious, Adventurer. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Bree Whispermouse, Female Halfling Warlock 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. His cinnamon fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ethereal was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Addict. Bonds: Attractive, Job, Family, Adventurer. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Ethereal On the Mountaintop, Male Tabaxi Cleric 9
Medium (6'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 500 gp.


Social Check DCs


Gunnloda Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She is portly but not overly obese. Her silver hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She left for the west, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new dilettante responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Gunnloda Durthane, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Celestial, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 sp. 1 Small steel mirror.


Social Check DCs

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