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NPC Generator

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Advanced [show]


Isabella Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy white hair. Her brown eyes are passionate and lively.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Around other people she will do her best to conceal her emotions and appear jolly.

History: Isabella was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and wants a kiss

Flaws: Shy. Bonds: Attractive, Job, Poor, Has a crush. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Isabella Yeardley, Female Human Warlock 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp. Golden yellow topaz (300 gp).


Social Check DCs


Roland Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Roland Dumph, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Sard (80 gp). Rose (80 gp).


Social Check DCs


Oriel Charlton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her silver hair down. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Cocky and sure of herself, she believes she is the best Miner born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Oriel reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Oriel Charlton, Female Human Warrior 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Deep green spinel (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Adran Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He has brown eyes and a yellow hat with a black feather.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant, Religious. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Adran Shupe, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears just a grey suit. Her hair is short and white. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small mountains village. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Sannl Ironfist, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 220 gp.


Social Check DCs

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