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Advanced [show]


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his morningstar. His brown hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Krimmon studied abroad. His psionic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Insane, Addict. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Krimmon Greenleaf, Male Halfling Ranger 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Sannl Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tight fitting grey shirt and pants. Her black hair has been sun bleached extensively. Her hazel eyes are slightly larger than normal.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Sannl was born with her mother's beautiful face. She was taken from her home at a very young age. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and to end her boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Attractive, Slave. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Sannl Bloodkith, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. Coral (100 gp). Jet (100 gp). Silver pearl (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Loopmottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. Her violet eyes dart from person to person.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Loopmottin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Optimist, Logical. Bonds: Military, Adventurer, Family. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Loopmottin Daergel, Female Gnome Bard 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 6 (-2)17 (+3)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp. Azurite (7 gp). 3 Acid flasks.


Social Check DCs


Andry TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman is dressed in an above average manner. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She left for the south, certain she would find work there.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Criminal record, Immigrant. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Andry TellPenny, Female Halfling Fighter 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 11 (+0)4 (-3)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Veloptima Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. Her auburn hair is well kept. Her eyes are green and beady.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west her family was never financially stable. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Veloptima Horcusporcus, Female Gnome Aristocrat 8
Small (3'1") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 17 (+3)5 (-3)
Skills Animal Handling +6, Deception +0
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Celestial, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. Rhodochrosite (11 gp). Alexandrite (1600 gp). Hematite (11 gp). Azurite (11 gp).


Social Check DCs

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