Tricking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a hunchback. His fur is greying and his face has many wrinkles. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Tricking was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 2000 sp. Hematite (15 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Phelaia Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her blue hair well, parting it to the left. Her eyes are black and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of northern immigrants she idolized her mother. She has had some formal dancing training, and achieved minor success. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 600 gp. Moss agate (4 gp). Chrysoprase (20 gp). Malachite (4 gp).
Panana Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tan armored body suit, with a simple brown line shooting up and back down. She sports white long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. Around other people she will do her best to conceal her emotions and appear jolly.
History: A powerful wizard made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A rival would like her out of the picture; and she is wracked by social anxiety
Flaws: Shy, PTSD. Bonds: Attractive, Mentor. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. White pearl (120 gp).
Vanchu Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and very much looks the part of a Hunter. Her hair is auburn, silky, and of moderate length. Her green eyes peer out from beneath her small black hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She got into the Hunter business at a young age. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.
Motivation: To be a Roofer again; and she'd like to take her coworkers down a peg
Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1100 gp. 1 Minor magic item.
Rolf Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He is bald on top and has large chestnut tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them
History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Disease, Shy. Bonds: Mentor, Adventurer. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 390 gp.
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