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Advanced [show]


Akoth Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His golden hair is cut short. His violet eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Logical. Bonds: Attractive, Poor, Nature. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Akoth Fawcett, Male Half-Orc Expert 10
Medium (5'11") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 600 gp. Onyx (60 gp). Lapis lazuli (14 gp). Zircon (60 gp). Obsidian (14 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Ralf Dayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Ralf has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Ralf Dayton, Male Human Bard 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 390 gp. Chrysoberyl (90 gp). 1 Average lock.


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, his parents were killed by a giants raid, leaving Vonbin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and revenge

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 180 gp. 1 Chain shirt.


Social Check DCs


Portia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her red robe and has her whip always slung over her shoulder. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes peer out from beneath her wide-brimmed red hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with a lost civilization.

History: She was born in the south. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Portia High-hill, Female Halfling Ranger 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Euron Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His white eyes peer out from beneath his broad black hat.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Euron was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Shipwright, but he got bored and became a Fortune-teller. He became a Fortune-teller soon after.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Poor, Job. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Euron Loyalty, Male Tiefling Ranger 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp.


Social Check DCs

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