Riswynn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a grey vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. She has moderate length auburn hair. Her green eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Riswynn was born in the west. At a young age she loved to build and create. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well; and to unite with her brother
Ideals: Philantrophist, Artistic, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Server
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 18 (+4) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Sylvan, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
Possessions: 140 gp.
Rieta Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her silver hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a massive crush on the younger sibling of the Knight who has hired her part-time. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. After coming to the age of reason, Rieta took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Mercenary.
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 10)
Armor Class 14
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 14000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item.
Spring Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her gray fur is smooth and relatively long. She has a dull look in her yellow eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy, self-centered, vain, and jealous.
History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She struck the Fisher job and began her own company from there.
Motivation: To protect her home; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Selfish. Bonds: Criminal record, Military, Job, Guardian. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Goblin, Gnome
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +3
Possessions: 30 gp. Coral (150 gp).
Dimble Turen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Hunter uniform. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: Dimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a great chef.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dimble took refuge in the large cave and found the beat up shield and armor he uses now. He has never given up on his dancing dream.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Artistic, Gifted. Bonds: Job, Attractive, Nature. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Lapis lazuli (7 gp). Tourmaline (140 gp). 1 Minor magic item.
Abad Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. His silver hair is long and unkept. This red eyed southerner is not easily forgotten.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born on a small isolated farm. Abad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Abad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Nature, Criminal record. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 7000 sp.
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