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NPC Generator

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Advanced [show]


Kipper Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears a blue vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a pickaxe. His long auburn hair is drawn into a two foot long braid. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Kipper Scheppen, Male Gnome Monk 5
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alston Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He is tall, broad shouldered and powerfully built. His hair is long and black with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south, but his parents moved at a very young age to the east. Alston was born on a far southern plains where he grew up under the tutelage of his father, an expert Spice Merchant. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and he seems to be bored by most things

Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Has a crush, Immigrant. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Alston Cobblelob, Male Gnome Warrior 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 60 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)14 (+2) 18 (+4)6 (-2)
Skills Athletics +8, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Giant
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +8

Possessions: 600 pp. Amethyst (50 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Hematite (6 gp). Blue diamond (4000 gp). Amber (50 gp). Malachite (6 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. His blue crest is still thick. This red eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of goblins once and for all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted divine powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Enemies, Family. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Mreksh Hshhsstoroth, Male Dragonborn Monk 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has dyed his greying green crest a little too much giving a sharp green color. He has gleaming, smiling red eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: Shedinn hails from a village terrorized by illithids. His childhood dream was to be a Animal Trainer, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Flaws: Shy. Bonds: Poor, Adventurer, Enemies, Job, Slave. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Shedinn Zzzxaaxthroth, Male Dragonborn Barbarian 15
Medium (6'7") Dragonborn, Neutral Good (CR 15)
Armor Class 12
Hit Points 133 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Investigation +8, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Aquamarine (1200 gp). Black star sapphire (800 gp). Clear bright green emerald (5000 gp). White pearl (100 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Azurite (8 gp). Moss agate (8 gp). Tiger eye turquoise (8 gp). White pearl (100 gp). Iolite (80 gp). Moonstone (80 gp). Golden yellow topaz (1200 gp). Carnelian (80 gp). Golden yellow topaz (1200 gp). Zircon (80 gp). Blue diamond (5000 gp). Star ruby (800 gp). Blue quartz (8 gp). 1 Medium magic item.


Social Check DCs


Gimurt Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north. When Gimurt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Military. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Gimurt Broodfist, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 400 sp. 2 Alchemist’s fire.


Social Check DCs

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