Gurdis Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She has a dull look in her hazel eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gurdis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gurdis. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She'd like to take her coworkers down a peg; and she has decided she is irredeemable
Flaws: Antagonistic. Bonds: Slave, Military, Criminal record, Job. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
Possessions: 100 pp.
Oren Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is dressed in earthy colors with a white and grey handkerchief worn on his right side. His whole body is exceptionally muscular. He keeps his auburn hair in a flapper bob. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Oren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Immigrant, Military, Slave. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 116 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 9000 gp. Freshwater pearl (15 gp). Golden yellow topaz (1100 gp). Banded agate (15 gp). Zircon (50 gp). Pink pearl (160 gp). Tiger eye turquoise (15 gp). Pink pearl (160 gp). Lapis lazuli (15 gp). Deep blue spinel (1100 gp). Blue sapphire (900 gp). Blue quartz (15 gp). Obsidian (15 gp). Brown-green garnet (160 gp). Aquamarine (1100 gp). Obsidian (15 gp). 1 Medium magic item. 1 Medium magic item.
Tomi Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. His tied-back hair is black. His hazel eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.
History: Sold as a small child to a brothel owner, Tomi was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and money/treasure
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2400 gp. Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (70 gp). Old masterpiece painting (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Armara Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her black eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.
History: Born in the west her family was never financially stable. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 83 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1000 gp. Rhodochrosite (13 gp). Hematite (13 gp). Smoky quartz (80 gp). Chrysoprase (80 gp).
Herleva Sydney, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her golden hair is unkempt and raggedy. Her eyes are likewise hazel.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She takes great joy in being the best Shipwright in town.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 gp. 4 Alchemist’s fire. 1 Smokesticks.
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