Mantus Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears a green cloak and cross-gartered tan stockings. His clothes are grease stained in places. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: Mantus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Extrovert, Fighting. Bonds: Poor, Immigrant, Attractive. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 97 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Brown-green garnet (100 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silvo Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to cover his moderate length white hair. His fierce amber eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.
History: He comes from a rich northern family. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Philantrophist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item.
Merihim Flight, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His chestnut hair is thinning but still full. His red eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Selfish, Ugly. Bonds: Immigrant, Poor. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 16)
Armor Class 10
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
Possessions: 700 pp. Fire opal pendant on a fine gold chain (1100 gp). Finely wrought small gold bracelet (10 gp). A delicate silver chain set with a tourmaline (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (600 gp). Solid gold idol (300 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (300 gp). 1 Medium magic item. 1 Medium magic item.
Quillathe Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her broad hat is riddled with cuts and holes. She has several tiny amber earrings on each ear.
Personality: She is witty, but her monotone delivery comes off as unnerving Quillathe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has money and likes to spend it.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Carnelian (30 gp). 1 Small steel mirror.
Nala Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear green tank tops with grey skirt. Her crest, while still mostly gold, has prominent grey streaks. She is baby faced.
Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Slave Trader, Nala learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She was granted druidic powers by her dying brother.
Motivation: She seems to be bored by most things; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Mundane. Bonds: Job. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Star ruby (1600 gp). Blue sapphire (1600 gp). Chrysoberyl (90 gp). Chalcedony (70 gp). Chrysoprase (70 gp). Fire opal (1600 gp). Iolite (70 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.
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