Ur-Lisak Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He carries a battered hammer and tarnished glaive as well. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Entrepeneur, Logical. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp. 1 Silk rope.
Robert Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His silver hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Robert lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Robert managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is greedy.
Flaws: Antagonistic, Insane. Bonds: Rich, Criminal record, Family. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Pink pearl (70 gp). Obsidian (6 gp).
Beiro Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Laborer uniform. His white hair is thinning but still full. His hazel eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Beiro hails from a village terrorized by brigands. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He then took over the family business and is one of the better Laborer for hire.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Flaws: Cynical. Bonds: Job, Enemies, Slave, Adventurer. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Wella Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to loving parents in a slum to the south. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2100 gp. Iolite (50 gp). Tiger eye turquoise (9 gp). Star ruby (500 gp).
Waywocket Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. She has silver hair. Her face is covered beneath a completely black helmet.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is skeptical of what others tell her and is slow to trust.
History: Born in the west to a Shoemaker, Waywocket learned a great deal about her father's area of expertise. Waywocket was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Waywocket decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to open a new tavern; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 12)
Armor Class 15
Hit Points 95 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 gp. Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (80 gp). Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item.
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