Ahlyssa Skelton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman has the majority of her body covered in plate and is in decent physical shape. Her hair is long and silver with streaks of red, and is pulled back with small brown clips. She has a dull look in her gray eyes.
Personality: A skeptical and narcissistic woman, Ahlyssa's first love is herself. Her second love is also herself. She is lazy and tries to find solutions quickly.
History: Ahlyssa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hasn't been sleeping well lately.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable, Entrepeneur. Flaws: Lazy. Bonds: Poor. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 90 pp.
Harvest Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. Her fur is cut close to her head. She has a dull look in her hazel eyes.
Personality: She is extraordinarily eccentric. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants revenge against illithids; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Fivin Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His hair is long and golden with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: Fivin is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was always a brilliant, if unscrupulous mind. His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Roofer and was forced into it by his family.
Ideals: Entrepeneur, Logical. Flaws: Depressed, Insane. Bonds: Family. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 300 sp.
Delg Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this northern man dresses like a well dressed Doctor does. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his father. When Delg reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Doctor.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Athletic, Fighting. Bonds: Job, Attractive, Military. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. Malachite (13 gp). Red garnet (160 gp).
Brug Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a white and blue handkerchief worn on his right side. His white hair and beard is wavy and long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Brug is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Brug is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Brug was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Adventurer, but he got bored and became a Navigator. He then took over the family business and is one of the better Navigator for hire.
Motivation: To find somewhere to settle down; and regain custody of his son
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Family, Poor, Job. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Aquamarine (1400 gp). Lapis lazuli (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
