Jezebeth Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. Her hair is short and silver. She wears an eyepatch.
Personality: Calm and collected, she is a well trained Carter. She receives visions of the future at random moments
History: She was always a brilliant, if unscrupulous mind. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Vadania Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and white with streaks of red, and is pulled back with small yellow clips. Her eyes are green and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Vadania is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the north her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.
Motivation: Regain custody of her son; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Cynical. Bonds: Family, Poor, Nature, Adventurer. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. Black pearl (800 gp). Chrysoberyl (110 gp). White opal (600 gp). 1 Minor magic item.
Laucian Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears bulky yellow painted plate armor. His hair is cut close to his head. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Laucian lived on a farm with his father, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Logical. Flaws: Impulsive. Bonds: Family, Immigrant. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Obsidian (14 gp). Hematite (14 gp). Chalcedony (60 gp). Lapis lazuli (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ruloth Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. Her rusty crest, when down, is lengthy. She has gleaming, smiling red eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Ruloth studied abroad. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.
Motivation: She wants to get laid; and to prove her worth to the world
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer, Has a crush. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1800 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Jeweled gold crown (4000 gp).
Eida High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a red armored body suit, with a simple violet line shooting up and back down. Her hair is short and auburn. Her gray eyes dart from person to person.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Eida was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Eida's father didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
