Alain Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a white cloak and cross-gartered tan stockings, and sports empty pouches on her belt. She sports red long hair. She has several tiny amber earrings on each ear.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She misses her home and complains about the freezing weather, even in summer.
History: From birth she was tutored by a cruel and relentless mentor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.
Motivation: Wishes to resurrect an old love.
Flaws: Emotional. Bonds: Rich, Immigrant, Mentor, In love. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 10)
Armor Class 16
Hit Points 51 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal, Gnome
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1800 gp.
Eldon Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is an epitome of beauty. His golden hair is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Eldon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He is greedy; and he wants revenge against illithids
Ideals: Gifted. Bonds: Attractive, Enemies, Has a crush, Rich. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Osco Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a white collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His long chestnut hair reaches down to his waist. He has green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: Regain custody of his daughter; and wants to work out more often
Ideals: Athletic, Opinionated. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 86 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Just what you see.
Gimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is black, silky, and of moderate length. His eyes are green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother
Ideals: Fighting, Persistence. Bonds: Attractive, Nature, Family. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 20 (+5) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Black pearl (900 gp). Smoky quartz (80 gp). Hematite (5 gp).
Emerald Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her top hat is riddled with cuts and holes. Her amber eyes dart from person to person to random spaces in the air.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Beggar, who enjoyed hunting, Emerald was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Emotional, Shy. Bonds: Rich, Nature. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Lapis lazuli (9 gp). 1 Masterwork Common Melee.
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