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Advanced [show]


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is chestnut and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. Stannor was born on a far eastern desert where he grew up under the tutelage of his father, an expert Blacksmith. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and to prove his worth to the world

Flaws: Impulsive. Bonds: Attractive, Immigrant, Poor. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Stannor TellPenny, Male Halfling Ranger 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norsko Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Fortune-teller business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Actor again; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Racist. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Norsko Wellington, Male Half-Orc Warrior 6
Medium (6'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)6 (-2) 10 (+0)10 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. Hematite (4 gp). Moonstone (60 gp). Aquamarine (1200 gp). Silver pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is braided into rings. He has a dull look in his gold eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Religious, Military. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Mamnen Malevolence, Male Tiefling Ranger 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Rose (20 gp). Amethyst (140 gp). Amethyst (140 gp). Azurite (10 gp). Blue quartz (10 gp).


Social Check DCs


Tordek Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a slaver, Tordek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of giants; and to prove his worth to the world

Flaws: Impulsive. Bonds: Attractive, Poor, Enemies, Mentor. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Tordek Foamtankard, Male Dwarf Warlock 3
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2400 sp.


Social Check DCs


Nalral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: Nalral was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to reunite with his absent mother

Ideals: Fighting, Justice, Gifted. Flaws: Disease. Bonds: Family, Rich. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Nalral Steelfist, Male Dwarf Monk 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Arcana +7, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Draconic, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Gold music box (4000 gp). Gold and topaz bottle stopper cork (400 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item.


Social Check DCs

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