Pyxrin Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her crest is scarlet and curly. She has a dull look in her gold eyes.
Personality: Pyxrin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born to loving parents in a slum to the west. She has had some formal singing training, and achieved minor success. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants revenge against drow; and someone believes her a fraud
Ideals: Fighting, Artistic. Bonds: Poor, Nature, Enemies. Occupation: Baker
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
Possessions: 400 gp. Moss agate (6 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Marshal. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Criminal record, Slave. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Azurite (5 gp). Rock crystal (80 gp). Rich purple corundum (700 gp).
Harriet Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is renowned for her bright red dresses and hats. Her chestnut hair is knotted and matted. Her thin eyebrows rest above her beady green eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her father raised her in a mountain cabin. Harriet liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Elven compassion; and meet up once more with her childhood friend
Flaws: Ugly, Shy, Secretive, Racist. Bonds: Nature, Adventurer. Occupation: Shipwright
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 10000 cp. Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item.
Veit Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown feathered hat and brown clothes. He is an epitome of beauty. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To protect his home; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Logical. Flaws: Insane, Shy. Bonds: Attractive, Guardian. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: 400 sp.
Erevan Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His hair, while still mostly silver, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Religious. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Ignan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 700 gp. Amethyst (160 gp). Rock crystal (70 gp). Golden yellow topaz (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!