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Advanced [show]


Shax Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears green leather gloves, a green jacket, and tight pants. Her silver hair is smooth and relatively long. Her silver eyes peer out from beneath her small green hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in a small village she learned the ways of the warrior from her mother. From there she went from mercenary job to mercenary job. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Secretive. Bonds: Criminal record, Adventurer. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Shax Dodge, Female Tiefling Ranger 7
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 90000 cp. Embroidered and bejeweled glove (2000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Cloud Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black fur is kept up in a ponytail inside a broad hat. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Apothecary. She uses divination through singing.

History: Born in a small village she learned the ways of the warrior from her father. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). In the meantime she has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: She'd like to take her coworkers down a peg; and she wants to meet her childhood hero

Ideals: Gifted, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Cloud Mirror, Female Tabaxi Wizard 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 600 sp. Citrine (40 gp). Black pearl (400 gp).


Social Check DCs


Malquis Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a violet costume with the symbols of magic on her torso. With wild black hair. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Stableman, her mother struggled to pay the bills. Malquis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Malquis Hanali, Female Half-Elf Cleric 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 gp. Peridot (20 gp). Chalcedony (20 gp). Rhodochrosite (4 gp).


Social Check DCs


Ulla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, blue cloak and is in decent physical shape. Her brown hair is long and unkept. Her eyes are amber.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Tanner, Ulla learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Tanner. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and expand her business

Ideals: Passionate, Joker. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Ulla Ironhide, Female Gnome Ranger 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 20 (+5)9 (-1) 13 (+1)7 (-2)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 cp.


Social Check DCs


Roland Barney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His tied-back hair is white. His half smiles and green eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Ploughman profession.

History: Roland hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He seems to be bored by most things.

Flaws: Mundane. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Roland Barney, Male Human Wizard 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp.


Social Check DCs

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