Nemeia Calm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her hair is black and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Stoic and calm, she prefers to meditate than take action. She has all her life been fascinated with singing.
History: Nemeia lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal singing training, and achieved minor success. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their son. She worked as a Blacksmith, and she later adopted a second son.
Motivation: An old rival family wants her found.
Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Undercommon, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 100 pp. Star ruby (1200 gp). Tourmaline (90 gp). 1 Minor magic item.
Pyntle Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her broad hat is riddled with cuts and holes. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Good lock. 1 Magnifying glass.
Ellywick Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Lia Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze, and her gloved hand is found clutching a hammer. She has slicked back silver hair. She wears crescent spectacles with a black brim.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lia is combative with any and all who dare try her patience in the slightest.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: An old rival family wants her found.
Ideals: Justice, Gifted. Bonds: Rich, Family, Adventurer. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Black pearl (1400 gp). Rich purple corundum (1400 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and green robe with the hood down. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: Born in the north to a Animal Trainer, Rolf learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now spends his time doing works of charity.
Motivation: To share knowledge with the world; and to be a navigator again
Ideals: Joker, Gifted, Philantrophist, Logical. Bonds: Job. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 gp.
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