Merla Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a red poncho over her likewise colored trousers and shirt, and a wedding ring on her left hand. Her silver hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west her family was never financially stable. Through the years after Merla was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Merla's father didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she feels kind of lost in life
Ideals: Justice. Flaws: Depressed, Antagonistic. Bonds: In love, Poor. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Ralf Ogden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His silver hair and beard is wavy and long. His green eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.
History: He got into the Apothecary business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Flaws: Ugly, PTSD. Bonds: Adventurer, Job, Family. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 10 pp. 1 Breastplate. 1 Darkwood Shield.
Zepar Caution, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.
History: Zepar was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Persistence. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 46 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 400 gp. Golden pearl (160 gp). Aquamarine (300 gp). Jasper (20 gp). Red garnet (160 gp). Blue quartz (7 gp). Eye agate (7 gp). 1 Minor magic item.
Maagog Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to hide his balding. His eyes are a pleasant gold.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.
History: He was always a brilliant, if unscrupulous mind. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted, Logical. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 19)
Armor Class 14
Hit Points 159 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +7 / 5d8+1, Ranged +10 / 5d8+4, Grapple +4
Possessions: 700 pp. Freshwater pearl (15 gp). Sardonyx (20 gp). Deep green spinel (90 gp). Freshwater pearl (15 gp). Silver pearl (90 gp). Eye agate (15 gp). Jasper (20 gp). Black opal (1100 gp). Emerald (1100 gp). Star rose quartz (20 gp). Blue star sapphire (1100 gp). Black star sapphire (1100 gp). Violet garnet (800 gp). Chrysoberyl (90 gp). Red-brown spinel (90 gp). Lapis lazuli (15 gp). Amber (90 gp). Chrysoberyl (90 gp). Chrysoberyl (90 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Hematite (15 gp). Iolite (20 gp). Black opal (1100 gp). Brown diamond (8000 gp). Hematite (15 gp). Violet garnet (800 gp). 1 Medium magic item.
Skamos Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright green suits and hats. His black hair is unkempt and raggedy. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Skamos will drive conversation. A true patriot, Skamos would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Miner, his mother struggled to pay the bills. When Skamos reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Adventurer, Military. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 340 pp. Tourmaline (70 gp). Onyx (20 gp). Moss agate (9 gp). Red spinel (70 gp). Red spinel (70 gp). Rose (20 gp). Malachite (9 gp). Aquamarine (700 gp).
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