Seven In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her fur is cut close to her head. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Seven was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by goblins. Seven was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Bonds: Attractive, Enemies, In love. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Euphemia Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large white mantle and cape that has been intricately interwoven into her blue robe. Her long silver hair reaches down to her waist. Her brown eyes dart from person to person to random spaces in the air.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of her brother.
Bonds: Family, Has a crush, Adventurer, Mentor. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: Gold and topaz bottle stopper cork (800 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).
Tawna Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of sickles, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is brown and very short. Her face is scarred and worn.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She enjoys reading and quiet.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to protect her home
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Guardian. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Coral (160 gp).
Jane Ainsley, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing the road beaten gear of a warrior. Her blonde hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: She has always had a great fascination with Dragonborn culture. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and dragonborn compassion
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Military, Slave, Immigrant. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Faral Horineth, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a tan and red robe with the hood down. She has moderate length white hair. She has hazel eyes and a tan hat with a red feather.
Personality: She is extraordinarily eccentric. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a forest tribe. Faral was born on a far southern forest where she grew up under the tutelage of her mother, an expert Barrister. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane. Bonds: Nature, Immigrant, Military. Occupation: Barrister
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
