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NPC Generator

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Advanced [show]


Ishmoz Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy brown beard and wild brown hair. He has gleaming, smiling gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: Ishmoz hails from a village terrorized by giants. He married young, but lost his spouse to giants. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Flaws: Shy, Depressed. Bonds: Has a crush, Enemies. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Ishmoz Rutland, Male Half-Orc Sorcerer 11
Medium (5'0") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)8 (-1) 15 (+2)6 (-2)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Aquamarine (1100 gp). Brown-green garnet (140 gp). Black opal (700 gp). Violet garnet (1100 gp). Eye agate (5 gp). Rock crystal (70 gp).


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is brown and very short. His eyes are amber.

Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the west

Ideals: Impeccable, Professionalism, Artistic, Entrepeneur. Bonds: Rich. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Cloak In the Wind, Male Tabaxi Barbarian 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Alice Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, violet cloak. She has no hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Alice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Laborer job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Job, Religious. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Alice Erenaeth, Female Half-Elf Paladin 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Red-brown spinel (70 gp). Freshwater pearl (13 gp). Deep blue spinel (300 gp). Zircon (20 gp).


Social Check DCs


Everard Hastings, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his small grey hat.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. A freak accident while working with his Roofer mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Everard Hastings, Male Human Paladin 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. Chrysoberyl (90 gp). 1 Small steel mirror.


Social Check DCs


Emerald Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He wears a colorful flower in his red fur. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Emerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Greedy. Bonds: Attractive, Poor, Enemies, Criminal record. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Emerald Of Wine, Male Tabaxi Expert 6
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)12 (+1) 9 (-1)14 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Violet garnet (900 gp).


Social Check DCs

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