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NPC Generator

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Advanced [show]


Oriel Kimberley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey cloak and cross-gartered brown stockings. Her black hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Money/treasure; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Oriel Kimberley, Female Human Wizard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Tim Tenley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His skin is also unnaturally pale. He keeps his auburn hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: He got into the Sculptor business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Sculptor.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Tim Tenley, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nelkin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy silver hair. He has hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Nelkin Warmwater, Male Halfling Barbarian 13
Small (3'0") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 116 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Deception +4, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver comb with moonstones (200 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Dabbledob Reese, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man likes to wear blue tank tops with brown pants. His red hair and beard is wavy and long. His fierce hazel eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to get a good night's sleep

Ideals: Athletic, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Dabbledob Reese, Male Gnome Ranger 11
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: A silver and pearl hairclip (80 gp). Solid gold idol (500 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uadjit Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants. She is physically well-built. Her gold crest is singed and shortened. Her gold eyes are passionate and lively.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Uadjit hails from a village terrorized by gnolls. Uadjit abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.

Motivation: Retire the richest woman in the north; and she wants revenge against gnolls

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies, Adventurer. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Uadjit Grrrmmballhyst, Female Dragonborn Adept 5
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp.


Social Check DCs

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