Zook Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is lengthy and is close to two feet long. His violet eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.
History: Zook was raised in a hard working conservative environment. Zook was born on a far western desert where he grew up under the tutelage of his father, an expert Actor. He inherited the family business which he has now maintained for 2 years.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Passionate, Logical. Bonds: Adventurer, Job, Immigrant. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Nimble Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Mortician uniform. Her red fur is still thick. Her copper eyes dart from person to person.
Personality: She will rave to anyone who will listen. She uses divination through singing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Mortician for hire.
Motivation: To be a Spice Merchant again; and wants to open a new tavern
Ideals: Gifted. Flaws: Insane. Bonds: Job, Slave, Nature. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: Just what you see.
Ortegar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is long and unkept. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Cynical. Bonds: Immigrant. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 300 gp.
Gomory Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Glassblower does. Her white hair is still thick. Her black eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: The child of a Navigator, who enjoyed hunting, Gomory was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the large cave and found the beat up flail and armor she uses now. She became a Glassblower soon after.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Disease. Bonds: Job, In love, Nature. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 20 (+5) |
Senses Passive Perception 8
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +6
Possessions: 14000 sp. Tiger eye turquoise (4 gp). White opal (1400 gp). Freshwater pearl (4 gp). Violet garnet (1300 gp). 1 Minor magic item.
Left-Handed Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a pastel shirt with thin green vertical stripes and black pants. Her fur is yellow and curly. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Tabaxi culture. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born in the south. A few years later when the north was not economically sound they moved to her current location. She was granted druidic powers by her dying sister.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp.
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