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NPC Generator

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Advanced [show]


Warryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he likes to wear blue tank tops with violet pants. His brown hair is heavily combed to the left. His violet unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Warryn was raised in a hard working conservative environment. In his 15th year, his parents were killed by a drow raid, leaving Warryn alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Layabout like his mother before him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to be a glassblower again

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Warryn Fapplestamp, Male Gnome Wizard 12
Small (3'4") Gnome, Chaotic Good (CR 12)
Armor Class 12
Hit Points 49 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 7 (-2)17 (+3)
Skills Nature +6, Performance +7
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Orc
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1000 gp. A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Himo Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He wears professional attire. His white hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Himo grew up listening to his mother's many stories. He has had some formal singing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Impeccable, Artistic. Bonds: Attractive, Religious, Adventurer. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Himo Dalanthan, Male Elf Monk 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with black stripes complete with hood. He has a slight overbite and is overall scrawny. His gray fur has been sun bleached extensively. He has several tiny amethyst earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Pelt and his spouse have recently divorced.

Motivation: To protect his home; and money/treasure

Flaws: Antagonistic, Mundane. Bonds: Rich, Mentor, Guardian. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Pelt Of Winter, Male Tabaxi Aristocrat 11
Medium (6'0") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6

Possessions: 320 pp.


Social Check DCs


Sybil Barney, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey costume with the symbols of death on her torso. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sybil hails from a village terrorized by orcs. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her psionic talents. She has set out to sabotage the competition.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Enemies. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Sybil Barney, Female Human Aristocrat 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 90 gp.


Social Check DCs


William Abram, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Gardener soon after.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

William Abram, Male Human Expert 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1900 sp.


Social Check DCs

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