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Advanced [show]


Tiaathque Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a long, tan, dusty cloak. She is tall, broad shouldered and powerfully built. She wears her white hair up. Her brown unseeing eyes seem to look past you.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also hits on women, regardless of circumstances.

History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and a strong sense of loyalty to tiefling people

Flaws: Disease, Ugly, Racist. Bonds: Has a crush, Nature, Guardian. Occupation: Detective

Voice: French accent

Attributes [hide]

Tiaathque Koehlanna, Female Elf Monk 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 17 (+3)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gildmak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His chestnut hair and beard is wavy and long. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Gildmak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Fighting. Flaws: Hedonist, Antagonistic, Secretive. Bonds: Slave. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Gildmak Jamjar, Male Halfling Fighter 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)9 (-1) 8 (-1)9 (-1)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp.


Social Check DCs


William Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He is portly but not overly obese. His white hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He is content; and to end his boredom

Flaws: Mundane. Bonds: Job, In love, Poor. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

William Horner, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Ethereal Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, but even with her fine clothing she looks run-down. Her black fur is kept up in a ponytail inside a Stetson hat. Her eyes, though not visible through her cowl, are copper.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great joy in being the best Mercenary in town.

History: Ethereal was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Mercenary. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Flaws: Shy. Bonds: Job. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Ethereal Moon, Female Tabaxi Expert 16
Medium (5'11") Tabaxi, Chaotic Good (CR 16)
Armor Class 11
Hit Points 67 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 1000 gp. Golden circlet with four aquamarines (6000 gp). Cloth of gold vestments (50 gp). Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). 1 Medium magic item.


Social Check DCs


Chaedi Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her silver hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Chaedi was born the youngest of three triplets. Through the years after Chaedi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Chaedi's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Chaedi Fasharash, Female Half-Elf Commoner 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs

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