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NPC Generator

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Advanced [show]


Enidda Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt and is in decent physical shape. Her silver hair is cut jaggedly and amateurishly. She has several tiny opal earrings on each ear.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She comes from a rich eastern family. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is content; and she has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Rich, Religious. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Enidda Bafflestone, Female Gnome Sorcerer 9
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 34 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 9 (-1)6 (-2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Sarah Marlee, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a grey shirt with thin blue vertical stripes and green pants. She is tall, broad shouldered and powerfully built. Her brown hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Calm and collected, she is a well trained Miner. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarah is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and retire the richest woman in the east

Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Sarah Marlee, Female Human Adept 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Sybil Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an entirely yellow suit with red socks and a vest with buckled shoes. She has no hair. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Map Maker business at a young age. She was taken from her home at a very young age. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Job, Slave. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Sybil Quinten, Female Half-Elf Warlock 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs


Numba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears skinny pants and wears a blue and black robe with the hood down. She has done her best to style her golden hair to look like a famous performer. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Disciplined, Optimist, Fighting. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Numba Sympony, Female Gnome Adept 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Nákra Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He carries a battered nunchaku and tarnished glaive as well. His red hair is still thick. His eyes are hazel and catlike.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Job, Military. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Nákra Weld, Male Half-Orc Cleric 2
Medium (5'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 110 gp.


Social Check DCs

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