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Advanced [show]


Eloise Myerscough, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Bookbinder business at a young age. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She then took over the family business and is one of the better Bookbinder for hire.

Motivation: Someone believes her a fraud; and she is unsatisfied with her job

Ideals: Justice. Bonds: Attractive, Enemies, Job, Immigrant. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Eloise Myerscough, Female Human Commoner 6
Medium (4'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Don Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. With a patchy chestnut beard and wild chestnut hair. His eyes are brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the ruined castle and found the beat up greatsword and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic, Ugly. Bonds: Nature. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Don Staurheim, Male Half-Elf Warlock 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 500 gp. Chrysoprase (40 gp). 1 Everburning torch. 7 Acid flasks. 2 Thunderstones.


Social Check DCs


Lûgnak Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his longsword ready. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Gnomish culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Gnomish compassion; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Military. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Lûgnak Hastings, Male Half-Orc Barbarian 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)2 (-4) 16 (+3)8 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his greataxe. He sports a flattop hair cut. His eyes are black and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Mason profession.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He has achieved small success as a Armorer.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Nirgel Grace, Male Tiefling Monk 6
Medium (5'8") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Hematite (14 gp). Amber (100 gp). Peridot (40 gp). Chrysoprase (40 gp).


Social Check DCs


Tordek Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a white handlebar mustache and slicked back white hair. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a brigands raid, leaving Tordek alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Tordek Caebrek, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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