Akra Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. Her red crest is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Through the years after Akra was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Akra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Artistic, Fighting. Flaws: Secretive, Antagonistic. Bonds: Attractive. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Gilkass Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman has a large black mantle and cape that has been intricately interwoven into her brown robe. She has gold crest. Her red eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Gilkass isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She has a minor phobia of water and hates getting wet.
History: She got into the Map Maker business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilkass took refuge in the old dungeon and found the beat up hammer and armor she uses now. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She feels kind of lost in life; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Fearful, Depressed. Bonds: Job, Nature. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 gp. Chalcedony (30 gp). Red-brown spinel (160 gp). Eye agate (7 gp). Amber (160 gp). Red spinel (160 gp). Golden yellow topaz (1000 gp). Bloodstone (30 gp). Rock crystal (30 gp).
Lamlis Firahel, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His brown hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Lamlis was left his father's suit of armor and trained in its use and care. Recently the stress of being a Dyer has made it difficult for him to sleep.
Motivation: To prove his worth to the world.
Ideals: Joker. Flaws: Impulsive. Bonds: Military. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Coral (160 gp). 1 Everburning torch.
Williamina Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born into a rich family. In her 16th year, her parents were killed by a brigands raid, leaving Williamina alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Joker. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Shump Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood. He has a slight overbite and is overall scrawny. His brown hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Shump was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Sabotage a competitor; and balancing his hectic life and new gardener responsibilities is difficult
Flaws: Disease, PTSD. Bonds: Job, Rich, Attractive. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 63 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Auran, Undercommon, Druidic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1000 gp. 1 Minor magic item.
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