Bork Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in a clean black cloak covering his clean studded leather. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: To unite with his sister.
Ideals: Philantrophist. Bonds: Attractive, Family, Military. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: 6000 cp.
Ur-Edin Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Ur-Edin lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 400 gp. Alexandrite (1300 gp). Moss agate (14 gp).
Henry Richie, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large grey jacket. He wears a small hat to cover his moderate length blonde hair. His brown eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and he is content
Ideals: Artistic, Gifted, Entrepeneur. Flaws: Disease, Shy, Mundane. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 40 gp. Citrine (50 gp).
Dain Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple grey robe with brown stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He wears his auburn hair down. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the west. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Pacifist, Gifted. Bonds: Adventurer. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 sp.
Don Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears light armors faded through time and improper care. He has a golden handlebar mustache and slicked back golden hair. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Bonds: Job, Military, Immigrant, Criminal record. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp. Hematite (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!