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NPC Generator

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Advanced [show]


Nicor Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He wears his white hair up. His red eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Flaws: Selfish, Disease, Insane, Fearful. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Nicor Quest, Male Tiefling Ranger 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 22 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 6 (-2)19 (+4) 13 (+1)15 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Giant, Halfling, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 140 pp. Fire opal pendant on a fine gold chain (1500 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (1500 gp).


Social Check DCs


Azza Mute, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears skinny pants and wears a green and black robe with the hood down. Her chestnut hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: This woman loves writing and to teach people writing more than just about anything. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has never given up on her writing dream.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Artistic. Bonds: Immigrant, Criminal record. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Azza Mute, Female Tiefling Commoner 5
Medium (5'0") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Therai Aid, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Disciplined, Athletic. Flaws: Selfish. Bonds: Immigrant, Criminal record. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Therai Aid, Male Tiefling Warrior 14
Medium (6'5") Tiefling, True Neutral (CR 14)
Armor Class 12
Hit Points 87 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Deception +8, Insight +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 1000 gp. Sardonyx (40 gp). Brown-green garnet (100 gp). Sardonyx (40 gp). Jasper (40 gp). Pink pearl (100 gp). Banded agate (12 gp).


Social Check DCs


Roger Alby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His auburn hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Roger has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Justice. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Alby, Male Human Barbarian 7
Medium (6'3") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Duvamil Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duvamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Duvamil Umbodoben, Female Gnome Paladin 6
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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