Numba Daergel, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a tan cloak and cross-gartered brown stockings. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. She wears crescent spectacles with a black brim.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Numba and her spouse have recently divorced.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Joker, Justice. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10000 cp. Jasper (40 gp). 1 Minor magic item.
Symma Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has shaved her head bald. This brown eyed southerner is not easily forgotten.
Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: When she was but 4 years old her parents immigrated from the south. A freak accident while working with her Knight father left her crippled. She became a Banker soon after.
Motivation: Expand her business.
Flaws: Forgetful, Disease. Bonds: Attractive, Job, Immigrant. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 230 gp.
Cory Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Bounty Hunter, who enjoyed hunting, Cory was taken on many hunting expeditions. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He then took over the family business and is one of the better Weaver for hire.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 26 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Elven, Terran, Undercommon, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 600 pp. Deep blue spinel (200 gp). Bloodstone (20 gp). Banded agate (5 gp). Blue quartz (5 gp). 1 Medium magic item.
Lavinia Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her silver hair in a pixie cut. Her green eyes lackadaisically let the world flow into them.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To unite with her brother; and she wants to meet her childhood hero
Ideals: Persistence, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Spy
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1500 gp.
Sweet Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses like a well dressed Merchant does. His fur is brown and curly. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Sweet studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has drifted from career to career and currently works as a Merchant.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp.
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