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Advanced [show]


Kaladan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blue crest is greasy and uncared for. His gold eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is unsatisfied with his job; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Impulsive. Bonds: Job, Criminal record, Family. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Kaladan Turnuroth, Male Dragonborn Expert 8
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 14
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)7 (-2) 6 (-2)14 (+2)
Skills Deception +5, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 800 gp. Iolite (60 gp). Aquamarine (200 gp).


Social Check DCs


Odo Clifford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His hair is red and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Flaws: Impulsive, Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Odo Clifford, Male Human Aristocrat 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)18 (+4) 6 (-2)13 (+1)
Skills Nature +8, Performance +5
Senses Passive Perception 8
Languages Common, Elven, Celestial, Infernal, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1800 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Spear Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear pastel tank tops with grey skirt. She keeps her lavender fur in a flapper bob. She has blue eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants revenge against giants

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Spear Fang, Female Tabaxi Bard 7
Medium (6'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verin Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'5". She wears tattered old clothes, and her gloved hand is found clutching a longbow. Her red hair is drawn into a tight pony tail with a cross scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a desert tribe. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To pay off her debts.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Debt. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Verin Weary, Female Tiefling Commoner 4
Medium (6'5") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kody Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow tunic with tan highlights, and long yellow pants that bunch up around his shoes, and he perpetually has his scythe ready. He keeps his silver hair in a pixie cut. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Blacksmith, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Amakiir, Male Half-Elf Warlock 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)10 (+0) 16 (+3)10 (+0)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs

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