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NPC Generator

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Advanced [show]


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair is styled in orderly dreadlocks. He has brown eyes and a blue hat with a brown feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 8 years old his parents immigrated from the south. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better kind of golem.

Motivation: Further expansion of business; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Nature, Job. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Zook Munggen, Male Gnome Rogue 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 110 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)15 (+2) 14 (+2)10 (+0)
Skills Arcana +7, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1200 pp. Blue quartz (10 gp). Blue quartz (10 gp). Jasper (50 gp). Golden yellow topaz (1100 gp). Sardonyx (50 gp). Black pearl (1100 gp). Black pearl (1100 gp). Black pearl (1100 gp). Carnelian (50 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Light, Male Tiefling [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: Gifted from a young age, Ahrim studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it.

Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Ahrim Light, Male Tiefling Fighter 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 17 (+3)16 (+3)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Celestial, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 300 gp. Star rose quartz (40 gp). Carnelian (40 gp). Smoky quartz (40 gp). Star rose quartz (40 gp). Violet garnet (1400 gp).


Social Check DCs


Mamnen Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His hair is dark red and curly. His eyes are silver and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Map Maker in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Map Maker.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Mamnen Charm, Male Tiefling Sorcerer 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 10 (+0)15 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Theren took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Immigrant, Attractive. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Theren Meliamne, Male Half-Elf Fighter 12
Medium (5'1") Half-Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 113 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 400 pp.


Social Check DCs


Dee Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is generally well dressed albeit a few years behind the times. With bright chestnut hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: To find somewhere to settle down.

Ideals: Joker. Flaws: Mundane, Fearful. Bonds: Attractive, Slave. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Dee Swiftwhistle, Female Halfling Wizard 15
Small (2'11") Halfling, Lawful Evil (CR 15)
Armor Class 15
Hit Points 59 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Insight +6, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 800 pp. Cloth of gold vestments (150 gp). Jeweled electrum ring (8000 gp). Golden circlet with four aquamarines (2000 gp). Golden circlet with four aquamarines (2000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Large well-done wool tapestry (100 gp). Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A roughly beaten golden orb (150 gp). Black velvet mask with numerous citrines (150 gp). Gold dragon comb with red garnet eye (1400 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled anklet (4000 gp). Cloth of gold vestments (150 gp). 1 Medium magic item.


Social Check DCs

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