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NPC Generator

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Advanced [show]


Meriele Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She has a penchant for wearing a ring with an oversized ruby on her left hand. She wears her white hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Navigator soon after.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Meriele Wilmont, Female Half-Elf Rogue 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 7 (-2)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roondar Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Butcher uniform, and carries shortbows. His red hair is lengthy and is close to two feet long. His eyes are violet and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Roondar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has dedicated himself to building a better trade route.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Adventurer, Military. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Roondar Fiddlefen, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 41000 sp. Carnelian (80 gp). Black star sapphire (400 gp). Blue quartz (16 gp). Banded agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Bree Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is heavily combed to the right. Her fierce brown eyes like to dwell on things.

Personality: She likes to make people angry or surprised. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Bree was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Bree's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Bree Smoothhands, Female Halfling Bard 5
Small (2'8") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 8 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. Hematite (11 gp). Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Gomory Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and chestnut with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Secretive. Bonds: Adventurer, Attractive, Job, Poor. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Gomory Sharps, Male Half-Elf Monk 11
Medium (5'10") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1900 gp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Howard was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Hedonist, PTSD. Bonds: Adventurer, Attractive. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Howard Strongbones, Male Halfling Cleric 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 8 (-1)9 (-1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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