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NPC Generator

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Advanced [show]


Agatha Remington, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she sports grey clothing, slightly heavier than average wear. Her red hair is matted, messy, and big. Her eyes are amber and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Agatha took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Agatha Remington, Female Human Commoner 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Lilith Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long black hair kept up in a rat tail. Her red eyes peer out from beneath her deerstalker black hat.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her job bores her to no end. She has decided to make it more interesting.

History: Lilith was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Lilith Fear, Female Tiefling Sorcerer 4
Medium (5'7") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp. Banded agate (12 gp). Moonstone (60 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Tordrid Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears grey trousers with tan and black striped suspenders. She wears various colorful collared shirts, and a wedding ring on her left hand. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Tordrid abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's looking for her big break; and she's attracted to the pc

Flaws: Impulsive. Bonds: In love, Has a crush, Rich, Adventurer. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Tordrid Rumnaheim, Female Dwarf Monk 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)10 (+0) 13 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 310 gp.


Social Check DCs


Ortegar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long brown beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Ortegar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Hag in disguise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of illithids; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Ortegar Goodbarrel, Male Halfling Aristocrat 12
Small (3'4") Halfling, Lawful Good (CR 12)
Armor Class 10
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 8 (-1)17 (+3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trag Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has shaved his head bald. He has a dull look in his gray eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has worked as a Sculptor like his mother before him.

Motivation: He is wracked by social anxiety; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Trag Quinton, Male Half-Orc Monk 3
Medium (5'0") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)5 (-3) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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