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Advanced [show]


Anastrianna Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her glaive. She has styled her red hair well, parting it to the right. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She plays an instrument quite well.

History: She got into the Shoemaker business at a young age. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Shoemaker like her mother before her.

Motivation: Expand her business; and further expansion of business

Ideals: Joker, Artistic. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Anastrianna Floshem, Female Half-Elf Warrior 15
Medium (5'4") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 144 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Athletics +7, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6

Possessions: 6000 gp. Chrysoprase (60 gp). Deep green spinel (120 gp). Sardonyx (60 gp). Deep blue spinel (1500 gp). Blue quartz (5 gp). Banded agate (5 gp). Onyx (60 gp). Tiger eye turquoise (5 gp). Bloodstone (60 gp). Red-brown spinel (120 gp). Moonstone (60 gp).


Social Check DCs


Nicor Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. His purple hair is thinning but still full. His silver eyes dart from person to person to random spaces in the air.

Personality: Nicor wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Unemployed job and began his own company from there.

Motivation: He's in love; and to reunite with his old friends

Ideals: Disciplined, Philantrophist. Bonds: Adventurer, Religious, Job, Has a crush. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Nicor Dread, Male Tiefling Rogue 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Zircon (20 gp).


Social Check DCs


Carrie Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long black hair kept up in a rat tail. His violet eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Carrie's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. When Carrie reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: He is content; and he has decided he is irredeemable

Ideals: Impeccable, Joker. Flaws: Mundane. Bonds: Military, Criminal record. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Carrie Mellerelel, Male Elf Druid 11
Medium (4'8") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 320 pp. Chrysoprase (50 gp). Blue quartz (12 gp). Moss agate (12 gp). Sardonyx (50 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue, dusty cloak. He keeps his black hair in a flapper bob. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Kellen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Bonds: Attractive, Criminal record, Enemies, Poor, Job, Adventurer. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Kellen Folkor, Male Gnome Rogue 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gerald Snape, Male Human [Permalink]

Personal [hide]

Description: This man wears grey trousers with white and grey striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He has wavy brown hair. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerald's homeland. Gerald decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Guardian. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Gerald Snape, Male Human Commoner 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Banded agate (15 gp). 1 Banded mail.


Social Check DCs

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