Flame In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries a battered hand crossbow and tarnished dagger as well. He has dyed his greying beige fur a little too much giving a sharp beige color. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Gnomish culture. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Born to a pair of adventurers, Flame grew up listening to his mother's many stories. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Immigrant. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 86 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 7000 sp. Chrysoberyl (80 gp). Banded agate (8 gp). Aquamarine (400 gp). Jasper (30 gp). Brown-green garnet (80 gp). Rich purple corundum (700 gp). Tiger eye turquoise (8 gp). Deep blue spinel (400 gp).
Lucan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His chestnut hair is greasy and uncared for. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lucan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lucan. He used his abilities to trick people and travel the world for free.
Motivation: Retire the richest man in the east; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur, Disciplined, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1 Half-Plate. 1 Chain shirt.
Nissa Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light blue in addition to tight pants. Her skin is fair and her fingers are delicate and long. Her silver hair is styled in orderly dreadlocks. Her eyes are hazel and she is always smoking a pipe.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Bricklayer.
Motivation: Sabotage a competitor; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Flaws: Disease. Bonds: Job, Rich, Criminal record. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 76 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Elven, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 2200 gp. Moonstone (80 gp). Lapis lazuli (9 gp). Lapis lazuli (9 gp). Violet garnet (1400 gp). Jade (60 gp). Malachite (9 gp). Obsidian (9 gp). Jasper (80 gp). Deep blue spinel (1400 gp).
Avice Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her head has been shaved. She is baby faced.
Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's in love; and she is compelled to act according to her religious beliefs
Flaws: Ugly. Bonds: Rich, Immigrant, Religious, Has a crush. Occupation: Barber
Voice: Raspy
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 400 pp. Sard (80 gp). Jet (90 gp). Pink pearl (90 gp). Tourmaline (90 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Moss agate (13 gp). Eye agate (13 gp).
Harann Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears an entirely black suit with blue socks and a vest with buckled shoes. Her rusty crest is still thick. Her eyes are gold and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a small toy that she constantly fidgets with.
History: Harann hails from a village terrorized by goblins. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of goblins.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Enemies, Religious. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!