Spring Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her gray fur is slicked back into a classic pompadour. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Optimist. Flaws: Disease. Bonds: Poor. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 37 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy and is close to two feet long. He has violet eyes and a red hat with a black feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Ideals: Persistence, Extrovert. Flaws: Mundane. Bonds: Slave, Rich. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 63 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 18 (+4) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp.
Pyra Delight, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is muscular with a powerful set of arms. She keeps her purple hair in a pixie cut. Her eyes are black and beady.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.
History: Pyra lived on a farm with her father, near the main road leading to a nearby town. One day when Pyra was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Pyra was heart-stricken from the event, and her mother started working long hours to provde for them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a barrister and was forced into it by her family
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Rich, Family. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 500 gp. Blue star sapphire (1200 gp). Tiger eye turquoise (9 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has wavy brown hair. His fierce gray eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Fallond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Fallond lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire
Ideals: Philantrophist. Bonds: Military, Family, Mentor, Has a crush. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 111 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helgret Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. She carries with her a set of axes on her belt, each one with a aquamarine on the hilt. Her white hair is greasy and uncared for. Her eyes are a pleasant gray.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful slaver made her what she is. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helgret fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Mentor. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 15 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 320 gp.
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