Kasdeya Speed, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a green shirt with thin yellow vertical stripes and green pants. Her hair is silver and curly. She has white eyes.
Personality: Always inclined to offer people food she seems plenty friendly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her son. Heartbroken, Kasdeya never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is greedy; and she wants to meet her childhood hero
Ideals: Philantrophist, Optimist. Bonds: Rich, In love, Adventurer. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 400 gp. Black pearl (600 gp). Hematite (15 gp). Jasper (50 gp).
Dimble Turen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. He wears a Stetson hat to hide his balding. His brown eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Dimble lived on a farm with his mother, near the main road leading to a nearby town. Dimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 6 years later his spouse died after the birth of his son. Heartbroken, Dimble never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Regain custody of his son.
Ideals: Optimist. Flaws: Secretive. Bonds: In love, Family, Nature. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 34 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp.
Ralf Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: Ralf was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Vaina Netyoive, Female Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern woman wears tan leather gloves, a tan jacket, and tight pants. Her auburn hair is thinning but still full. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Vaina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As long as the job gets done she does not care how it got done.
History: The child of a Apothecary, who enjoyed hunting, Vaina was taken on many hunting expeditions. A gifted student she started as a Apothecary, but she got bored and became a Shepherd. She has worked as a Shepherd like her father before her.
Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic, Extrovert, Professionalism. Bonds: Nature, Job. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Horhog Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and very much looks the part of a Beggar. His skin is also unnaturally pale. He keeps his long chestnut hair kept up in a rat tail. His eyes are green and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Horhog hails from a village terrorized by giants. He worked as a nervous Beggar and found it very stressful. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and many giants want him driven away
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
