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NPC Generator

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Advanced [show]


Efferil Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His moppish black hair is in a traditional bowl cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Efferil grew up listening to his father's many stories. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Efferil Ryoma, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ishte Torment, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has no hair. Her thin eyebrows rest above her beady red eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Ishte was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Ishte Torment, Female Tiefling Warrior 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)19 (+4) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Millicent Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a large violet jacket. She is bald on top and has large red tufts of hair around her ears. She wears an eyepatch.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast forest. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is content

Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Nature, Religious. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Millicent Jacobs, Female Half-Elf Expert 2
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Cory Tickle, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears grey trousers with red and white striped suspenders. He wears various colorful collared shirts. He has black hair. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Cory Tickle, Male Human Bard 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 100 gp.


Social Check DCs


Gale Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy brown suit. He wears his gray fur up. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: When he was but 6 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Disciplined. Bonds: Attractive, Immigrant, Adventurer, Job, Religious. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Gale Grass, Male Tabaxi Adept 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 170 gp. 2 Smokesticks.


Social Check DCs

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