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Lone Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His beige fur is greasy and uncared for. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Lone was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Lone Of World, Male Tabaxi Monk 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: Jet (140 gp). Banded agate (6 gp). Onyx (30 gp). Bloodstone (30 gp). Hematite (6 gp). Chalcedony (30 gp). Rhodochrosite (6 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Paggen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He keeps his black hair in a flapper bob. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: Sold as a small child to a brothel owner, Paggen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Ugly, Sensitive. Bonds: Adventurer, Mentor, Criminal record. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Paggen Horcusporcus, Male Gnome Paladin 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 6 (-2)16 (+3)
Skills Perception +0, Performance +5
Senses Passive Perception 15
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 38000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: Aerdeth was born the youngest of three triplets. He has had some formal painting training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Aerdeth Erenaeth, Male Elf Paladin 13
Medium (4'8") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Smoky quartz (20 gp). Banded agate (7 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Krimmon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His hair is auburn and very short. His eyes are gray.

Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Military. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Sunmeadow, Male Halfling Paladin 15
Small (3'0") Halfling, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 97 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)7 (-2) 12 (+1)18 (+4)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 6000 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Old masterpiece painting (1500 gp). Silver comb with moonstones (900 gp). A delicate brass dragon egg (40 gp). 1 Minor magic item.


Social Check DCs


Beast Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her fur is brown, silky, and of moderate length. Her copper unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and meet up once more with her childhood friend

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Beast Candle, Female Tabaxi Expert 7
Medium (4'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Orc, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 80000 cp.


Social Check DCs

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