Megren Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Her white crest is kept up in a ponytail inside a wide-brimmed hat. She tend to wears goggles to shield her eyes.
Personality: Her tongue was cut out and she uses sign language. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was always a brilliant, if unscrupulous mind. In her 11th year, her parents were killed by a gnolls raid, leaving Megren alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Megren was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She wants revenge against gnolls; and many gnolls want her driven away
Ideals: Fighting, Logical. Flaws: Disease, Insane. Bonds: Enemies. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1600 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver comb with moonstones (1000 gp). A delicate brass dragon egg (90 gp).
Dagger Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. His red fur, when down, is lengthy. His hazel eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Dagger grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.
Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs
Ideals: Joker, Impeccable. Bonds: Rich, Attractive, Adventurer, Has a crush. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Patrick Merton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in grey turtlenecks beneath a tan coat with blue slacks. He keeps his white hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.
History: Sold as a small child to a brothel owner, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Nothing but the best is good enough for him.
Ideals: Artistic, Impeccable. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. Banded agate (10 gp).
Nutae Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He is physically well-built. His brown hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Body Guard business at a young age. He has chosen to use the inheritance that was left to him frivolously. He became a Body Guard soon after.
Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Bonds: Attractive, Religious, Job, Rich. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item.
Salanop Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She usually wears her tan robe and has her greatsword always slung over her shoulder, marred by sweets. She has shaved her head bald. Her eyes are a pleasant hazel.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.
Motivation: To prove her worth to the world.
Flaws: Ugly, Impulsive. Bonds: Enemies, Military, Job. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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