Eleanor Myerscough, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She enjoys reading and quiet.
History: She was born in the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 10 years.
Motivation: She'd like to take her coworkers down a peg; and to be a detective again
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Erdan Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears yellow cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Opinionated, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 300 gp. Moss agate (5 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Peridot (50 gp).
Nuraval Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this northern man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Nuraval hails from a village terrorized by goblins. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Fighting, Impeccable. Bonds: Adventurer, Enemies. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Ignan, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
Unvera Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely tan suit with white socks and a vest with buckled shoes. Her hair is blonde and curly. She has a dull look in her amber eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the west; and wants to open a new tavern
Ideals: Entrepeneur. Bonds: Religious, Has a crush, Military, Job. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Lone Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her gray fur is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.
Motivation: To get a good night's sleep; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Everburning torch.
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