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NPC Generator

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Advanced [show]


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, white cloak. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and beady.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Map Maker business at a young age. Through the years after Hupe was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hupe's father didn't care for him much, and the feeling was mutual. He has worked as a Map Maker like his father before him.

Motivation: To be a Beggar again; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Ugly, Antagonistic, Addict, Depressed. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Hupe Warmwater, Male Halfling Cleric 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Medicine +5, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 11000 gp. Obsidian (16 gp). Star rose quartz (60 gp). Alexandrite (900 gp). Black star sapphire (1100 gp). Amethyst (40 gp). Tourmaline (40 gp). Bloodstone (60 gp). Coral (40 gp). Blue quartz (16 gp). Deep blue spinel (900 gp). Obsidian (16 gp). Alexandrite (900 gp). Aquamarine (900 gp). Rich purple corundum (1100 gp). Moss agate (16 gp). Blue star sapphire (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Lubash Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black costume with the symbols of strength on his torso. He has wavy auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: Lubash lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Lubash Hastings, Male Half-Orc Aristocrat 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)8 (-1) 10 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp. Silver comb with moonstones (100 gp). 1 Chain shirt.


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. He has gleaming, smiling brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Painter profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his absent mother.

Flaws: Disease. Bonds: Rich, Adventurer, Job, Family. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Kody Brandon, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)9 (-1) 18 (+4)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Margery Payton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is cut short. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Margery was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Margery Payton, Female Human Monk 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Whurdred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her auburn hair is lengthy. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Cursed with lycanthropy at a very young age, Whurdred has worked very hard to control her curse. Now she works as a music tutor during her time off.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Whurdred Eversharp, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1000 sp.


Social Check DCs

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