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NPC Generator

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Advanced [show]


Caelynn Hanali, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a faded coat and loose pants complete with feathered hat. Her auburn hair is unkempt and raggedy. She wears a mask on her face.

Personality: She has always had a great fascination with Half-Elven culture. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Immigrant, Poor. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Caelynn Hanali, Female Elf Barbarian 5
Medium (5'1") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)7 (-2) 13 (+1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. Her auburn hair, when down, is lengthy. Her half smiles and green eyes are beguiling and draw you in.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: She is content; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane, Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Rose Stoutman, Female Halfling Cleric 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)7 (-2) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs


Dee Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. She has a long red ponytail with little hanging trinkets. Her gray eyes dart from person to person.

Personality: Dee hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister; and she has money and likes to spend it

Ideals: Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Dee Tallfellow, Female Halfling Monk 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Obsidian (13 gp). Star rose quartz (70 gp). Deep blue spinel (600 gp). Red garnet (60 gp).


Social Check DCs


Trynnicus Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He is bristling with hidden weapons, mostly axes and sickles. His blue crest is singed and shortened. His gold eyes dart from person to person.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trynnicus is combative with any and all who dare try his patience in the slightest.

History: When he was but 5 years old his parents immigrated from the north. He moved out south to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Guardian, Immigrant. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Trynnicus Wivvyrholdalphiax, Male Dragonborn Paladin 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel tunic with brown highlights, and long blue pants that bunch up around his shoes. His fur is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has recently gotten a pet goose that steals things from people.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Depressed, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Five Grass, Male Tabaxi Warrior 15
Medium (5'1") Tabaxi, True Neutral (CR 15)
Armor Class 13
Hit Points 115 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Infernal, Druidic, Gnome
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Medium magic item.


Social Check DCs

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