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Advanced [show]


Carlin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a sai on her belt. Her skin is fair and her fingers are delicate and long. Her hair, while still mostly red, has prominent grey streaks. Her brown eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has achieved small success as a Map Maker.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Enemies. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Carlin Nucklestamp, Female Gnome Bard 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Amber (80 gp). 1 Minor magic item.


Social Check DCs


Alain Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a red cloak and cross-gartered tan stockings. She keeps her long white hair kept up in a rat tail. She is baby faced.

Personality: She speaks before she thinks and is too direct. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She is searching for what she claims is her rightful reward.

Motivation: Wants to open a new tavern; and balancing her hectic life and new ploughman responsibilities is difficult

Flaws: Impulsive. Bonds: Attractive, Slave, Adventurer, Job. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Alain Kettlewhistle, Female Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 16 (+3)17 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Hoshû Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is still thick. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Hoshû does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Rich, Military, Criminal record. Occupation: Detective

Voice: Stutters

Attributes [hide]

Hoshû Cholmondeley, Male Half-Orc Wizard 5
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +6, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a black suit. He has wavy brass crest. His red eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Dragonborn culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Nadarr was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has achieved small success as a Marshal.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Nadarr Akambherylliax, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 8 (-1)19 (+4)
Skills Nature +3, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Blue quartz (8 gp). Iolite (60 gp). Brown-green garnet (160 gp). Alexandrite (500 gp). Bloodstone (60 gp).


Social Check DCs


Faran Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His head has been shaved. His thin eyebrows rest above his beady amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a necromancer, Faran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Mentor. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Faran Goodbarrel, Male Halfling Rogue 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 120 gp.


Social Check DCs

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