Dayereth Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears violet cloth garments or leather armor. He wears his golden hair down. His amber eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.
History: Dayereth was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Persistence. Flaws: Selfish. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Draconic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Emerald (900 gp). Hematite (7 gp). Alexandrite (600 gp).
Jillian Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Jillian hails from a village terrorized by illithids. When Jillian reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by illithids. Jillian was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Revenge.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Immigrant, Enemies, Military. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 12 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Goblin, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Gunnloda Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She typically wears grey cloth garments or leather armor, and her gloved hand is found clutching a whip. Her feathered hat is riddled with cuts and holes. Her ears are large.
Personality: While she acts the brute, she is far gentler than she would appear. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunnloda took refuge in the ruined castle and found the beat up whip and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp. 1 Good lock.
Naamah Soft, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: Naamah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy, self-centered, vain, and jealous.
History: She was born in the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Extrovert. Flaws: Ugly, Selfish, PTSD. Bonds: Rich, Immigrant. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Aquan, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Randal Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy violet pantaloons and a tan scarf. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Ideals: Fighting, Persistence, Entrepeneur. Bonds: Guardian, Military. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 61 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Terran, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (5000 gp). Gold and ruby ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (200 gp). Silver ewer (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

