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NPC Generator

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Advanced [show]


Vani Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western woman wears red trousers with blue and yellow striped suspenders. She wears various colorful collared shirts. She has wavy white hair. Her blue eyes are slightly larger than normal.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Vani was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job, Immigrant. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Vani Wiseacre, Female Halfling Rogue 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 13 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)8 (-1) 11 (+0)15 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Herleva Reed, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Herleva lived on a farm with her father, near the main road leading to a nearby town. Her father was very strict, and drilled into her lessons on being the perfect lady. She's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Money/treasure; and further expansion of business

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Herleva Reed, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Nimble wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Nimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Mentor. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nimble Timber, Male Tabaxi Aristocrat 6
Medium (5'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills Investigation +4, Stealth +5
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 900 gp.


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His golden hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a brothel owner, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He seems to be bored by most things; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Philantrophist, Optimist. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Fonkin Wildwander, Male Gnome Expert 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)14 (+2) 12 (+1)13 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Oppleby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Brewer does. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His blue unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Brewer, Oppleby learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Oppleby has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Antagonistic, Secretive. Bonds: Job. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Oppleby Dunben, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs

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