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NPC Generator

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Advanced [show]


Yvonne Barton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown feathered hat and brown clothes. Her hair is short and white. She has hazel eyes.

Personality: Yvonne wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is lazy, self-centered, vain, and jealous.

History: Born in the east to a Laborer, Yvonne learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Yvonne took refuge in the large cave and found the beat up bastard sword and armor she uses now. She then took over the family business and is one of the better Laborer for hire.

Motivation: Expand her business; and retire the richest woman in the east

Ideals: Disciplined, Entrepeneur. Flaws: Selfish. Bonds: Job, Nature. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Yvonne Barton, Female Human Sorcerer 6
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 2000 sp.


Social Check DCs


Mreksh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His gold crest is heavily combed to the right. He has several tiny ruby earrings on each ear.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Ugly, Insane. Bonds: Rich, Job, Nature. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Mreksh Lhamboldennish, Male Dragonborn Warlock 15
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 8000 gp. Zircon (30 gp). Black pearl (700 gp). Tiger eye turquoise (13 gp). Jasper (30 gp). Blue quartz (13 gp). Red garnet (80 gp). Banded agate (13 gp). Amethyst (80 gp). Blue star sapphire (1400 gp). Black pearl (700 gp). Malachite (13 gp). Black pearl (700 gp). Smoky quartz (30 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Deep green spinel (80 gp). 1 Medium magic item.


Social Check DCs


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in a clean brown cloak covering her clean studded leather and is in decent physical shape. Her orange fur is thinning but still full. Her eyes are yellow and she is always smoking a pipe.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a wizard, Flask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Mentor, Debt. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Flask Moon, Female Tabaxi Adept 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Qemuel Violence, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His dark red hair is knotted and matted. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Qemuel Violence, Male Tiefling Paladin 5
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 15 (+2)20 (+5)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Beast In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he wears a pastel top hat and pastel clothes. He wears a colorful flower in his beige fur. He is very pretty but has cold, dead eyes.

Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Beast In the Morning, Male Tabaxi Rogue 4
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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