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Advanced [show]


Dondon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Dondon grew up listening to his mother's many stories. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dondon's mother didn't care for him much, and the feeling was mutual. Some 2 years later his spouse died after the birth of his son. Heartbroken, Dondon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he desires power and/or immortality

Flaws: Antagonistic, Lazy. Bonds: Adventurer, In love, Job. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Dondon High-hill, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Spring Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop fur cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Engraver.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Bonds: Nature, Job, Military, In love, Adventurer. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Spring Mirror, Male Tabaxi Cleric 4
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dain Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light grey in addition to tight pants. His long golden hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a very good compulsive liar and kleptomaniac.

History: Dain hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Impeccable. Bonds: Immigrant, Criminal record, Enemies, Job, Military. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Dain Thrahak, Male Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Adrie Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. She has a very tight haircut. Her eyes are hazel and catlike.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Adrie took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Adrie Ariessus, Female Elf Commoner 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Kansif Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a long, white cloak, and sports empty pouches on her belt. Her long white hair reaches down to her waist. She has brown eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She is terrified, and will act out of fear; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist. Flaws: Fearful. Bonds: Family, Military, Enemies. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Kansif Hadlee, Female Half-Orc Sorcerer 11
Medium (6'5") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +7, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2400 gp. Malachite (8 gp). Onyx (60 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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