Lone Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a pastel vest and prefers yellow and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a wide-brimmed hat to hide his balding. His copper eyes are passionate and lively.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He left for the east, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Racist, Hedonist. Bonds: Immigrant. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 90 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 4000 gp. Deep green spinel (140 gp). Rhodochrosite (16 gp). Moonstone (40 gp). Golden yellow topaz (300 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Stacee Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her red hair is kept up in a ponytail inside a Stetson hat. Her eyes are gray and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The war was a terrible time for her, and Stacee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the west. Her mother was a soldier and died while she was still young. Stacee was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 16000 cp.
Andry Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. She is portly but not overly obese. She wears a small hat to cover her moderate length golden hair. She wears round tiny glasses practically rammed into her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.
History: She got into the Bellfounder business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Andry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andry. She's also a talented Gardener, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and she feels threatened by others
Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 20 pp. Amethyst (50 gp). Star rose quartz (60 gp). 1 Full Plate. 1 Banded mail. 1 Half-Plate.
Bardryn Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is typically in her Map Maker uniform. Her brown hair, when down, is lengthy. Her hazel eyes are slightly larger than normal.
Personality: Prone to second guessing herself, she comes off as nervous. She invites people to come help in her community garden.
History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She used her abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Job. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 380 gp.
Bardryn Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses in grey turtlenecks beneath a black coat with grey slacks. Her silver hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bardryn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bardryn. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. Moss agate (4 gp). Deep green spinel (150 gp). Chrysoberyl (150 gp).
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